AI Insights · Timothy · January 2023
Top 5 Historical Games in Bulgaria Q4 2022
Discover the performance of the top 5 historical games in Bulgaria during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 historical games on a unified platform in Bulgaria showcased varied performances in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced a notable increase in weekly revenue, peaking at approximately $1.4K in the final week of December. Weekly downloads showed a significant rise towards the end of the quarter, reaching 7.1K in the same week. The game also saw a steady increase in weekly active users, climbing from around 22.9K in early October to approximately 27.6K by the end of December.
Royal Match from Dream Games maintained a consistent performance in weekly revenue, with a peak of about $2K in the last week of December. Weekly downloads saw a substantial increase, peaking at 5.2K in the final week of December. Active users also trended upwards, rising from around 9.9K at the beginning of the quarter to approximately 17.9K by the end.
Comics Bob by SayGames LTD showed a steady upward trend in weekly downloads, culminating at 2.6K in the last week of December. The number of active users also increased, reaching about 5.5K in the final week of the quarter.
Supremacy 1914 from Bytro Labs GmbH had a varied performance. Weekly revenue saw a peak of approximately $288 in the week of November 21. Downloads spiked to 10.6K in late October but fluctuated significantly throughout the quarter. Active users followed a similar trend, peaking at around 5.8K in late October and ending the quarter with about 2K active users.
Shadow Fight 2 by Nekki Games experienced fairly stable weekly revenue, peaking at around $160 in late October. Weekly downloads remained consistent, with a peak of 1.2K in late November. The game saw a steady increase in active users, growing from approximately 7.3K at the start of the quarter to about 8K by the end.
For more insights and detailed data on these games, visit Sensor Tower.